Posts Tagged "nx"

NX Realize Shape is a powerful and intuitive subdivision design tool that makes use of primitive shapes to create concept design models.  In the image below you can see a sphere has been chosen, but there are a number of other shapes to select from such as cylinder or block to name a few.

These primitive shapes can be placed over top of background data like sketches or even art work similar to what you see in the image above.  When a primitive shape is created, a cage is automatically created that surrounds the shape.  The shape can be morphed into designs by transforming that cage.  By selecting on, and dragging the cage elements (lines or points), you can mold the shape to fit the background image.

 

As seen in the image above, you can split a face into smaller faces (subdivide) in order to create more cage elements. This gives you greater control of the cage anytime more detail is required in a given area of your design.

By selecting cage elements (lines or points) and dragging them up or down, left or right, the concept designer is able to morph a simple shape into a complex form in a relatively shorter period of time versus having to work with .

Why do we promote the use of Realize shape?

Simple, this model represents the birth of the digital twin.  This digital twin is then used for detailed design, documentation, validation, simulation, and all the way to traditional or additive manufacturing… all within a single unified environment like NX… means you are going to use trusted data from concept to manufacturing… without requiring conversion or translation, and this is going to shorten your innovation lifecycle, getting you from concept to market faster!

Visit www.tatatechnologies.com or contact info.americas@tatatechnologies.com

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Getting a job done right requires vision, experience, and the right tools. In product design – especially initial product styling, where the look and feel of a product is flushed out – this often comes down to a creative and trained resource utilizing a collection of tools including hand sketches, preliminary form models from direct edit CAD programs, initial parametric models describing functional form, and advanced surfacing techniques to finalize the details.

Needless to say, the process can be cumbersome, requiring files from various systems be translated, and the overall time it requires can preclude a designer from trying multiple variations they might envision, in order to meet deadlines. Just as in every other downstream aspect of product design, finding processes, training, and or tools that allow us to cut overall design time gives us options and advantages that directly impact our bottom line.

In NX 9, Siemens introduced another great tool, NX Realize Shape, giving us a new sub-division modeling approach aimed at creating complex organic shapes (solids and surfaces) in an intuitive straightforward manner, without having to be a high-level surfacing expert.

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What is Subdivision modeling? It is a method of creating complex 3D models that originated in the entertainment industry as a facet-based technology, where it was used to create environments and characters by studios such as Pixar. More recently, Siemens has implemented and updated the technology to produce NURBS output surfaces, meaning the solids and sheets created are not only of high quality, but they are now associative, editable, and suited for use by all downstream consumers of CAD data.

The basic workflow is that you use primitive shapes to begin with, such as a sphere, block, or cylinder, and NX builds a control cage around it. This cage, when manipulated, pulls vertices and edges of the geometry it is connected to. You can then subdivide polygonal elements of that primitive into further polygons. This creates greater control and refinement over the shapes details. The primitive is pushed, pulled, rotated and scaled into shape using intuitive onscreen inputs with instant shape feedback, allowing for optimal control sculpting the shape.

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